Playing with XNA
May 17th, 2009

GVSS - My First XNA attempt
So, once again I have started playing with a new technology, Microsoft’s XNA. Thus far, I think it is one of the cooler things I’ve played with.
The download was pretty painless and after a few community tutorials, I have a decent grasp of the power that XNA gives the developer. XNA seems to work with both the Direct X ‘.x’ format as well as Autodesk’s ‘.fbx’ both of which Blender 2.49 exports. Blender, being free, is the perfect complement to XNA. I will definitely post more experiences later.
My Toolset
- XNA framework 3.0
- Blender 2.49
- Audactiy
- Gimp
I am still working on finding a free physics package I can use on XBOX360 as I am now seriously considering getting a creator’s club account. So far, I have no complaints.
Edit: Added Video






















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